Power Source: Shadow and Martial
Key Abilities: Dexterity, Wits
Armor Proficiencies: Light armor
Weapon Proficiencies: Simple one-handed melee, military one-handed melee, simple ranged, blowgun, bola, garrote, hidden blade, shortbow
Bonus to Defense: +1 Fortitude, +1 Ego.
Hit Points at 1st Level: 12+ Strength or Presence Score.
Hit Points per Level Gained: 5
Healing Surges per Day: 7+ Intelligence or Charisma modifier.
Skill Points at 1st Level: 17 physical, 5 social, 5 mental
Skill Points per Level Gained: 13