Power Source: Divine and Martial
Key Abilities: Wits, Strength
Armor Proficiencies: Light armor, light shields
Weapon Proficiencies: Simple melee, military melee, simple ranged, military ranged
Bonus to Defense: +1 Fortitude, +1 Reflex.
Hit Points at 1st Level: 14+ Strength or Presence Score.
Hit Points per Level Gained: 6
Healing Surges per Day: 8+ Intelligence or Charisma modifier.
Skill Points at 1st Level: 11 physical, 5 social, 11 mental
Skill Points per Level Gained: 7